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croc

@croc@avara.dev

fiendish lizard with game development passive

12 Posts Posts & Replies 50 Following 8 Followers Search

@Osmose use stock paste concentrate "better than bullion" any time you put water or a can of liquid in a recipe

Never wash out pan drippings... make a roux and a sauce or gravy

Cook peeled pearl onions into red sauce for a meatball alternative

Any recipe involving sealed tortillas can be easily frozen

tiny whisks are also pretty useful

@ieure I like fairemail, he is actually only asking for €0.10 for the paid version fwiw.

Thank you to @paperstarships.bsky.social@bsky.brid.gy for the incredible birthday gift. You better believe AR1 fits into my extended Avara lore universe plan.

croc boosted
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croc boosted

a blog post by my friend eevee which is, y’know, preaching to the choir about exactly what you think, but. yeah. eev.ee/blog/2025/07/03/the-ris

@paperstarships.bsky.social@bsky.brid.gy how to mine grovies?

croc boosted

A brand new 68k Mac emulator quietly dropped last night!!

“Snow” can emulate the Mac 128k, 512k, Plus, SE, Classic, and II. It supports reading disks from bitstream and flux-floppy images, and offers full execution control and debugging features for the emulated CPU. Written using Rust, it doesn't do any ROM patching or system call interception, instead aiming for accurate hardware-level emulation.

Download link (Mac, Windows, Linux): snowemu.com
Documentation link: docs.snowemu.com
Source link: github.com/twvd/snow
Release announcement: www.emaculation.com/forum/view

(Edit: I'm not the author - just spotted this on the Emaculation forum and had to share it!)

(Edit : Snow's author, Thomas “twvd" has joined the Fediverse now! Give him a follow at @twvd 👋)

Edited 84d ago

I'd love to give back to GNU but sometimes the libraries sure do disappoint. Perfect compliance to the style guide AND writes random strings to `stderr`. We don't do ` BUFFER[4096];`--in 2013 no less

@thewaether turning the knob that says black pepper and smiling to myself

me after clicking download on the glad webpage the fourth time in an hour: perhaps I should try GLEW

Spent a couple hours updating our zig branch from 0.8 to 0.13, still better than dealing with CMake

@vertigo it is incredible to me that they documented things they clearly didn't want people messing with, the butterfly effect of that simple act is enormous

@vertigo haha I really needed this ego boost today thank you.

I definitely remember staring at BSP code and comparing it to OpenGL examples for hours, trying different things, but I also remember how So So Close it was, and that first model, when rotated, was inexplicably consistent

I think you created half of an exploded geometry part view shader with that transposition. In fact, now I'm like, it would be cool to lerp to the transposition when the HECTOR explodes!

croc boosted

Left: August 6, 2018
Right: August 8, 2018

@croc@avara.dev somehow found and fixed a matrix multiplication error (I transposed two subscripts), ending my weeks-long suffering, and instantly fixing BSP rendering. It was a four character change, but seeing actual Avara BSPs rendered completely reinvigorated the port. We also introduced a new JSON format for BSPs, so we could stop reading them out of resource forks.

Hi, I'm croc, I've worked in (mostly web) software for a long time, stemming from an interest in computers sparked by the Apple Macintosh as a young lad

I love working on video games! I contribute to the open source port of Avara, and I have made minor contributions to Antares and various Escape Velocity community projects

I will be posting stories about porting Avara here, possibly some general development frustrations, probably the occasional music video.